Abstract
Central goal of this research project was to transfer the empirical findings about children's creative-aesthetic activities [10] to the implementation and evaluation of software. As a consequence the medial-aesthetic interests and needs of the children should be increased and their perspective empowered. In cooperation with primary school children and university students a cross-platform HTML 5 and JavaScript application named "ArtEater" has been built. This app enables open interaction processes with changing creative-aesthetic activities (like painting, drawing, integrating, exploring, staging, arranging, playing, collecting and writing) and is based on art educational requirements in a children's drawing software. Before, during and after the implementation of the web application the software has been evaluated by children after the participatory design principles [16].
Dokumententyp: | Konferenzbeitrag (Paper) |
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Fakultät: | Mathematik, Informatik und Statistik > Informatik |
Themengebiete: | 000 Informatik, Informationswissenschaft, allgemeine Werke > 004 Informatik |
Ort: | New York |
Sprache: | Englisch |
Dokumenten ID: | 47296 |
Datum der Veröffentlichung auf Open Access LMU: | 27. Apr. 2018, 08:12 |
Letzte Änderungen: | 13. Aug. 2024, 12:53 |