Abstract
Reasoning about games has taught us much about social problems concerning interactions of self-interested agents. The relevance of self-interest and the resulting complicated social interactions are all over the news. They have also attracted interest in the philosophy of science journals, e.g., Zollman (2013: Network Epistemology: Communication in Epistemic Communities, Philosophy Compass, Volume 8, Number 1, 15-27), Holman and Bruner (2015: The Problem of Intransigently Biased Agents, Philosophy of Science, Volume 82, Number 5, 956-968) and Romero (2016: Can the behavioral sciences self-correct? A social epistemic study, Studies in History and Philosophy of Science Part A, Volume 60, 55-69), the methodology of medical inference Lundh et al. (2017: Industry sponsorship and research outcome, Cochrane Library, Number 2, Art. No.: MR000033) and – of course – The Reasoner, e.g., Osimani (2018: What’s hot in Mathematical Philosophy: The Reasoner, Volume 12, Number 2, 15-16) and Sanjay Modgil’s column. This column is about making teaching game theory fun (to us).
Item Type: | Journal article |
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Form of publication: | Publisher's Version |
Faculties: | Philosophy, Philosophy of Science and Religious Science > Munich Center for Mathematical Philosophy (MCMP) > Epistemology |
Subjects: | 100 Philosophy and Psychology > 100 Philosophy 100 Philosophy and Psychology > 120 Epistemology |
ISSN: | 1757-0522 |
Language: | English |
Item ID: | 69270 |
Date Deposited: | 23. Oct 2019, 14:17 |
Last Modified: | 23. Oct 2019, 14:30 |