Abstract
Everyday mobile usage of AR and VR Head-Mounted Displays (HMDs) is becoming a feasible consumer reality. The current research agenda for HMDs has a strong focus on technological impediments (e.g. latency, field of view, locomotion, tracking, input) as well as perceptual aspect (e.g. distance compression, vergence-accomodation ). However, this ignores significant challenges in the usage and acceptability of HMDs in shared, social and public spaces. This workshop will explore these key challenges of HMD usage in shared, social contexts;methods for tackling the virtual isolation of the VR/AR user and the exclusion of collocated others;the design of shared experiences in shared spaces;and the ethical implications of appropriating the environment and those within it.
Item Type: | Journal article |
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Faculties: | Mathematics, Computer Science and Statistics > Computer Science |
Subjects: | 000 Computer science, information and general works > 004 Data processing computer science |
Language: | English |
Item ID: | 82326 |
Date Deposited: | 15. Dec 2021, 15:01 |
Last Modified: | 15. Dec 2021, 15:01 |