Abstract
Modern technology use has been linked to stress, with detrimental effects for users' health. Evidence indicates that stress is caused by the design of interaction between users and systems. Since the introduction of graphical user interfaces, designing the interaction between computing systems and the user has been largely incremental. Moving from the PC to mobile devices has added new interaction modalities and interaction metaphors, but the overall way we interact is still very similar. However, desktop computers were used in specific office situations, whereas mobile devices are in ubiquitous use. A lot of the experienced stress of users is linked to the interaction design that priorities computer initiated interactions over the real world and focuses on providing as much information as possible. Moving into the future and transferring the current interaction design to augmented reality systems is likely to worsen the problem by increasing causes of stress. In our research, we identified the problems for future interactions with augmented reality systems and propose principles that re-think interaction concepts to tackle the causes of stress. We propose a longer-term vision about how daily interactions might be designed to reduce the demand on the user. Based on this we suggest a research agenda to create the framework for stress-free interactions.
Item Type: | Journal article |
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Faculties: | Mathematics, Computer Science and Statistics > Computer Science |
Subjects: | 000 Computer science, information and general works > 004 Data processing computer science |
ISSN: | 2153-1633 |
Language: | English |
Item ID: | 82328 |
Date Deposited: | 15. Dec 2021, 15:01 |
Last Modified: | 15. Dec 2021, 15:01 |