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Gruppiert nach: Dokumententyp | Veröffentlichungsdatum
Anzahl der Publikationen: 9

Zeitschriftenartikel

Mader, Sebastian; Heller, Niels und Bry, Francois (2019): Adding Narrative to Gamification and Educational Games With Generic Templates. In: Proceedings of the 18Th European Conference on E-Learning (Ecel 2019): S. 360-368

Staudacher, Korbinian; Mader, Sebastian und Bry, Francois (2019): Automated Scaffolding and Feedback for Proof Construction: A Case Study. In: Proceedings of the 18Th European Conference on E-Learning (Ecel 2019): S. 542-550

Mader, Sebastian und Bry, Francois (2019): Blending Classroom, Collaborative, and Individual Learning Using Backstage 2. In: Methodologies and Intelligent Systems for Technology Enhanced Learning, Bd. 804: S. 3-11

Heller, Niels und Bry, Francois (2019): Predicting Learners' Behaviours to Get It Wrong. In: Methodologies and Intelligent Systems for Technology Enhanced Learning, Bd. 804: S. 12-19

Wang, Yingding; Fischer, Nikolai und Bry, Francois (2019): Pervasive Persuasion for Stress Self-Regulation. In: 2019 Ieee International Conference on Pervasive Computing and Communications Workshops (Percom Workshops): S. 724-730

Heller, Niels; Mader, Sebastian und Bry, Francois (2019): More than the Sum of its Parts: Designing Learning Formats from Core Components. In: Sac '19: Proceedings of the 34Th Acm/Sigapp Symposium on Applied Computing: S. 2473-2476

Mader, Sebastian und Bry, Francois (2019): Fun and Engagement in Lecture Halls Through Social Gamification. In: International Journal of Engineering Pedagogy, Bd. 9, Nr. 2: S. 113-132

Heller, Niels und Bry, Francois (2019): Organizing Peer Correction in Tertiary STEM Education: An Approach and its Evaluation. In: International Journal of Engineering Pedagogy, Bd. 9, Nr. 4: S. 16-32

Schramm, Christof; Wang, Yingding und Bry, Francois (2018): CodeKoan: A Source Code Pattern Search Engine Extracting Crowd Knowledge. In: 2018 Ieee/Acm 5Th International Workshop on Crowd Sourcing in Software Engineering (Csi-Se): S. 1-8

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