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Publications by Odaker, Thomas

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Jump to: 2016
Number of items: 2.

2016

Odaker, Thomas; Wiedemann, Markus; Anthes, Christoph; Kranzlmüller, Dieter (2016): Texture Analysis and Repacking for Improved Storage Efficiency. 22nd ACM Conference on Virtual Reality Software and Technology, November 02 - 04, 2016, Munich, Germany.

Odaker, Thomas; Kranzlmüller, Dieter; Volkert, Jens (2016): GPU-Accelerated Real-Time Mesh Simplification Using Parallel Half Edge Collapses. In: Kofroň, Jan; Vojnar, Tomáš (eds.) : Mathematical and Engineering Methods in Computer Science : 10th International Doctoral Workshop, MEMICS 2015, Telč, Czech Republic, October 23–25, 2015, Revised Selected Papers. Programming and Software Engineering, Vol. 9548. Cham: Springer. pp. 107-118

This list was generated on Thu Dec 2 01:43:32 2021 CET.