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Gruppiert nach: Dokumententyp | Veröffentlichungsdatum
Anzahl der Publikationen: 8

Zeitschriftenartikel

Rothe, Sylvia; Schmidt, Alexander; Montagud, Mario; Buschek, Daniel und Hußmann, Heinrich (2020): Social viewing in cinematic virtual reality: a design space for social movie applications. In: Virtual Reality [PDF, 1MB]

Rothe, Sylvia; Pothmann, Pascal; Drewe, Heiko und Hussmann, Heinrich (2019): Interaction Techniques for Cinematic Virtual Reality. In: 2019 26Th Ieee Conference on Virtual Reality and 3D User Interfaces (Vr): S. 1733-1737

Rothe, Sylvia; Sarakiotis, Vanessa und Hussmann, Heinrich (2019): Where to Place the Camera Shot Sizes and Camera Distances in Cinematic Virtual Reality. In: 25Th Acm Symposium on Virtual Reality Software and Technology (Vrst 2019), UNSP 101

Rothe, Sylvia; Kegeles, Boris und Hussmann, Heinrich (2019): Camera Heights in Cinematic Virtual Reality: How Viewers Perceive Mismatches Between Camera and Eye Height. In: Tvx 2019: Proceedings of the 2019 Acm International Conference on Interactive Experiences for Tv and Online Video: S. 25-34

Rothe, Sylvia; Höllerer, Tobias und Hussmann, Heinrich (2018): CVR-Analyzer: A Tool for Analyzing Cinematic Virtual Reality Viewing Patterns. In: 17Th International Conference on Mobile and Ubiquitous Multimedia (Mum 2018): S. 127-137

Rothe, Sylvia; Althammer, Felix und Khamis, Mohamed (2018): GazeRecall: Using Gaze Direction to Increase Recall of Details in Cinematic Virtual Reality. In: 17Th International Conference on Mobile and Ubiquitous Multimedia (Mum 2018): S. 115-119

Rothe, Sylvia; Kegeles, Boris; Allary, Mathias und Hussmann, Heinrich (2018): The Impact of Camera Height in Cinematic Virtual Reality. In: 24Th Acm Symposium on Virtual Reality Software and Technology (Vrst 2018)

Buchbeitrag

Drewes, Heiko ORCID logoORCID: https://orcid.org/0000-0001-5987-2864; Müller, Evelyn; Rothe, Sylvia ORCID logoORCID: https://orcid.org/0000-0002-3819-3608 und Hußmann, Heinrich ORCID logoORCID: https://orcid.org/0000-0003-1709-7905 (2021): Gaze-Based Interaction for Interactive Storytelling in VR. In: De Paolis, Lucio Tomasso; Arpaia, Pasquale und Bourdot, Patrick (Hrsg.): Augmented Reality, Virtual Reality, and Computer Graphics. 8th International Conference, AVR 2021, Virtual Event, September 7–10, 2021, Proceedings. Lecture Notes in Computer Science (LNIP), Bd. 12980. Cham: Springer. S. 91-108

Diese Liste wurde am Sat Apr 20 22:12:44 2024 CEST erstellt.