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Gruppiert nach: Dokumententyp | Veröffentlichungsdatum
Anzahl der Publikationen: 13

Zeitschriftenartikel

Chiossi, Francesco; Welsch, Robin; Villa, Steeven; Chuang, Lewis und Mayer, Sven (2022): Virtual Reality Adaptation Using Electrodermal Activity to Support the User Experience. In: Big Data and Cognitive Computing, Bd. 6, Nr. 2 [PDF, 2MB]

Kosch, Thomas; Welsch, Robin; Chuang, Lewis und Schmidt, Albrecht (2022): The Placebo Effect of Artificial Intelligence in Human-Computer Interaction. In: ACM Transactions on Computer-Human Interaction, Bd. 29, Nr. 6, 56

Wessels, Marlene; Utegaliyev, Nariman; Bernhard, Christoph; Welsch, Robin; Oberfeld, Daniel; Thoenes, Sven und Castell, Christoph von (2022): Adapting to the pandemic: longitudinal effects of social restrictions on time perception and boredom during the Covid-19 pandemic in Germany. In: Scientific Reports, Bd. 12, Nr. 1, 1863

Welsch, Robin; Wessels, Marlene; Bernhard, Christoph; Thones, Sven und Castell, Christoph von (2021): Physical distancing and the perception of interpersonal distance in the COVID-19 crisis. In: Scientific Reports, Bd. 11, Nr. 1, 11485

Gregorio Hertz, Priscilla; Rettenberger, Martin; Welsch, Robin und Turner, Daniel (2020): Die klinisch-forensische Bedeutung des Selbstregulationsmodells sexueller Delinquenz und Rückfälligkeit bei pädosexuellen Straftaten. In: Forensische Psychiatrie Psychologie Kriminologie, Bd. 14, Nr. 3: S. 336-343

Welsch, Robin; Hecht, Heiko; Chuang, Lewis und Castell, Christoph von (2020): Interpersonal Distance in the SARS-CoV-2 Crisis. In: Human Factors, Bd. 62, Nr. 7: S. 1095-1101 [PDF, 2MB]

Buchbeitrag

Rivu, Radiah; Zhou, Yumeng; Welsch, Robin; Mäkelä, Ville und Alt, Florian (2021): When Friends Become Strangers: Understanding the Influence of Avatar Gender on Interpersonal Distance in Virtual Reality. In: Ardito, Carmelo; Lanzilotti, Rosa; Malizia, Alessio; Petrie, Helen; Piccinno, Antonio; Desolda, Giuseppe und Inkpen, Kori (Hrsg.): Human-Computer Interaction – INTERACT 2021. 18th IFIP TC 13 International Conference, Bari, Italy, August 30 – September 3, 2021, Proceedings, Part V. Lecture Notes in Computer Science (LNCS), Bd. 12936. Cham: Springer. S. 234-250

Konferenzbeitrag

Chiossi, Francesco; Welsch, Robin; Villa, Steeven; Chuang, Lewis L. und Mayer, Sven (2022): Designing a Physiological Loop for the Adaptation of Virtual Human Characters in a Social VR Scenario. 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Christchurch, New Zealand, 12-16 March 2022. In: 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), S. 578-579

Chiossi, Francesco; Villa, Steeven; Hauser, Melanie; Welsch, Robin und Chuang, Lewis (2022): Design of On-body Tactile Displays to Enhance Situation Awareness in Automated Vehicles. 2022 IEEE 9th International Conference on Computational Intelligence and Virtual Environments for Measurement Systems and Applications (CIVEMSA), Chemnitz, Germany, 15-17 June 2022. In: 2022 IEEE 9th International Conference on Computational Intelligence and Virtual Environments for Measurement Systems and Applications (CIVEMSA), S. 1-6

Dechant, Martin Johannes; Welsch, Robin; Frommel, Julian und Mandryk, Regan L. (2022): (Don’t) stand by me: How trait psychopathy and NPC emotion influence player perceptions, verbal responses, and movement behaviours in a gaming task. CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022- 5 May 2022. In: CHI '22: Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems, New York: Association for Computing Machinery. S. 1-17

Hirsch, Linda; Welsch, Robin; Rossmy, Beat und Butz, Andreas ORCID logoORCID: https://orcid.org/0000-0002-9007-9888 (2022): Embedded AR Storytelling Supports Active Indexing at Historical Places. TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon Republic of Korea, February 13 - 16, 2022. In: TEI '22: Proceedings of the Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, New York: Association for Computing Machinery. S. 1-12

Hoppe, Matthias; Baumann, Andrea; Tamunjoh, Patrick Chofor; Machulla, Tonja-Katrin; Woźniak, Paweł W.; Schmidt, Albrecht ORCID logoORCID: https://orcid.org/0000-0003-3890-1990 und Welsch, Robin (2022): There Is No First- or Third-Person View in Virtual Reality: Understanding the Perspective Continuum. CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022- 5 May 2022. Barbosa, Simone (Hrsg.): In: Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems, New York: Association for Computing Machinery. S. 1-13

Huang, Ann; Knierim, Pascal; Chiossi, Francesco; Chuang, Lewis L und Welsch, Robin (2022): Proxemics for Human-Agent Interaction in Augmented Reality. CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022- 5 May 2022. In: CHI '22: Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems, S. 1-13

Diese Liste wurde am Sat Apr 27 18:39:47 2024 CEST erstellt.