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Gruppiert nach: Dokumententyp | Veröffentlichungsdatum
Anzahl der Publikationen: 12

Zeitschriftenartikel

Feger, Sebastian Stefan und Wozniak, Pawel W. (2022): Reproducibility: A Researcher-Centered Definition. In: Multimodal Technologies and Interaction, Bd. 6, Nr. 2, 17

Karolus, Jakob und Wozniak, Pawel W. (2021): Proficiency-aware systems: Designing for user reflection in context-aware systems. In: It-Information Technology, Bd. 63, Nr. 3: S. 167-175

Dietz, Felix; Hoppe, Matthias; Karolus, Jakob; Wozniak, Pawel W.; Schmidt, Albrecht und Machulla, Tonja (2020): VRsneaky: Stepping into an Audible Virtual World with Gait-Aware Auditory Feedback. In: Chi'20: Extended Abstracts of the 2020 Chi Conference on Human Factors in Computing Systems, INT041

Feger, Sebastian S.; Dallmeier-Tiessen, Sunje; Schmidt, Albrecht und Wozniak, Pawel W. (2019): Designing for Reproducibility: A Qualitative Study of Challenges and Opportunities in High Energy Physics. In: Chi 2019: Proceedings of the 2019 Chi Conference on Human Factors in Computing Systems

Feger, Sebastian S.; Dallmeier-Tiessen, Sunje; Wozniak, Pawel W. und Schmidt, Albrecht (2019): Gamification in Science: A Study of Requirements in the Context of Reproducible Research. In: Chi 2019: Proceedings of the 2019 Chi Conference on Human Factors in Computing Systems

Hoppe, Matthias; Karolus, Jakob; Dietz, Felix; Wozniak, Pawel W.; Schmidt, Albrecht und Machulla, Tonja (2019): VRsneaky: Increasing Presence in VR Through Gait-Aware Auditory Feedback. In: Chi 2019: Proceedings of the 2019 Chi Conference on Human Factors in Computing Systems

Bader, Patrick; Voit, Alexandra; Huy Viet, Le; Wozniak, Pawel W.; Henze, Niels und Schmidt, Albrecht (2019): WindowWall: Towards Adaptive Buildings with Interactive Windows as Ubiquitous Displays. In: Acm Transactions on Computer-Human Interaction, Bd. 26, Nr. 2, 11

Feger, Sebastian S.; Dallmeier-Tiessen, Sunje; Wozniak, Pawel W. und Schmidt, Albrecht (2019): The Role of HCI in Reproducible Science: Understanding, Supporting and Motivating Core Practices. In: Chi Ea '19 Extended Abstracts: Extended Abstracts of the 2019 Chi Conference on Human Factors in Computing Systems

Knaving, Kristina; Wozniak, Pawel W.; Niess, Jasmin; Poguntke, Romina; Fjeld, Morten und Björk, Staffan (2018): Understanding Grassroots Sports Gamification in the Wild. In: Nordichi'18: Proceedings of the 10Th Nordic Conference on Human-Computer Interaction: S. 102-113

Kiss, Francisco; Schmidt, Albrecht ORCID logoORCID: https://orcid.org/0000-0003-3890-1990 und Wozniak, Pawel W. (2018): Experiencing VOS: a Visual Orientation System. In: Nordichi'18: Proceedings of the 10Th Nordic Conference on Human-Computer Interaction: S. 944-947

Konferenzbeitrag

Faltaous, Sarah; Hubert, Anna; Karolus, Jakob; Villa, Steeven; Kosch, Thomas und Wozniak, Pawel W. (2022): EMStriker: Potentials of Enhancing the Training Process of Racket-based Sports via Electrical Muscle Stimulation. TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon Republic of Korea, February 13 - 16, 2022. In: TEI '22: Proceedings of the Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, New York: Association for Computing Machinery. S. 1-6

Windl, Maximiliane; Feger, Sebastian S.; Zijlstra, Lara; Schmidt, Albrecht ORCID logoORCID: https://orcid.org/0000-0003-3890-1990 und Wozniak, Pawel W. (2022): ‘It Is Not Always Discovery Time’: Four Pragmatic Approaches in Designing AI Systems. CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022- 5 May 2022. Barbosa, Simone (Hrsg.): In: Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems, New York: Association for Computing Machinery. S. 1-12

Diese Liste wurde am Sat Apr 20 21:26:17 2024 CEST erstellt.