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Gruppiert nach: Dokumententyp | Veröffentlichungsdatum
Anzahl der Publikationen: 11

Zeitschriftenartikel

Hirsch, Linda; George, Ceenu und Butz, Andreas ORCID logoORCID: https://orcid.org/0000-0002-9007-9888 (2022): Traces in Virtual Environments: A Framework and Exploration to Conceptualize the Design of Social Virtual Environments. In: IEEE Transactions on Visualization and Computer Graphics, Bd. 28, Nr. 11: S. 3874-3884

Li, Jingyi; George, Ceenu; Ngao, Andrea; Holländer, Kai; Mayer, Stefan und Butz, Andreas (2021): Rear-Seat Productivity in Virtual Reality: Investigating VR Interaction in the Confined Space of a Car. In: Multimodal Technologies and Interaction, Bd. 5, Nr. 4, 15

George, Ceenu; Tamunjoh, Patrick und Hussmann, Heinrich (2020): Invisible Boundaries for VR: Auditory and Haptic Signals as Indicators for Real World Boundaries. In: IEEE Transactions on Visualization and Computer Graphics, Bd. 26, Nr. 12: S. 3414-3422

George, Ceenu; Khamis, Mohamed; Buschek, Daniel und Hussmann, Heinrich (2019): Investigating the Third Dimension for Authentication in Immersive Virtual Reality and in the Real World. In: 2019 26Th Ieee Conference on Virtual Reality and 3D User Interfaces (Vr): S. 277-285

George, Ceenu; Schwuchow, Julia und Hussmann, Heinrich (2019): Fearing Disengagement from the Real World Exploring Non-Experts' Mental Model and Expectations of Mobile Virtual Reality. In: 25Th Acm Symposium on Virtual Reality Software and Technology (Vrst 2019), UNSP 8

Khamis, Mohamed; Schuster, Nora; George, Ceenu und Pfeiffer, Max (2019): ElectroCutscenes: Realistic Haptic Feedback in Cutscenes of Virtual Reality Games Using Electric Muscle Stimulation. In: 25Th Acm Symposium on Virtual Reality Software and Technology (Vrst 2019), UNSP 13

George, Ceenu und Hassib, Mariam (2019): Towards Augmenting IVR Communication with Physiological Sensing Data. In: Chi Ea '19 Extended Abstracts: Extended Abstracts of the 2019 Chi Conference on Human Factors in Computing Systems

George, Ceenu; Spitzer, Michael und Hussmann, Heinrich (2018): Training in IVR: Investigating the Effect of Instructor Design on Social Presence and Performance of the VR User. In: 24Th Acm Symposium on Virtual Reality Software and Technology (Vrst 2018)

George, Ceenu; Eiband, Malin; Hufnagel, Michael und Hussmann, Heinrich (2018): Trusting Strangers in Immersive Virtual Reality. In: Companion of the 23Rd International Conference on Intelligent User Interfaces (Iui'18)

Konferenzbeitrag

Hirsch, Linda ORCID logoORCID: https://orcid.org/0000-0001-7239-7084; Haller, Anna; Butz, Andreas ORCID logoORCID: https://orcid.org/0000-0002-9007-9888 und George, Ceenu (2022): “What a Mess!”: Traces of Use to Increase Asynchronous Social Presence in Shared Virtual Environments. 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Christchurch, New Zealand, 12-16 March 2022. In: 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), S. 598-599

Terzimehić, Nađa; George, Ceenu; Häuslschmid, Renate und Hussmann, Heinrich (2021): On Ubiquitous Technology, a Digital World and their Influence on People’s Feeling and Control of Presence in Everyday Life. CHI '21: CHI Conference on Human Factors in Computing Systems, Yokohama, Japan, May 8 - 13, 2021. Kitamura, Yoshifumi; Quigley, Aaron; Isbister, Katherine und Igarashi, Takeo (Hrsg.): In: Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems, New York: Association for Computing Machinery. S. 1-7

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