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Roesner, David P. ORCID logoORCID: https://orcid.org/0000-0002-4371-1852; Cassidy, Gianna and Paisley, Anna (2016): Guitar Heroes in the Classroom: The Creative Potential of Music Games. In: Austin, Michael (ed.) : Music Video Games Performance, Politics, and Play. New York: Bloomsbury. pp. 197-227

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Abstract

This chapter presents initial findings from the first phase of the Arts and Humanities Research Council–funded Research Network, “Guitar Heroes in Music Education?: Music games and their potential for musical and performative creativity” (January 2014– December 2015). The network brings together international experts from academia (including music psychology, music education, game theory, and theater studies), the video game and music industry and practitioner stakeholders, to explore both the notion of musical and performative creativity in music-based games (rhythm-action, free-form, performance, and serious), and opportunities for positive impact of music games in music education.

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