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Gruppiert nach: Dokumententyp | Veröffentlichungsdatum
Anzahl der Publikationen: 13

Zeitschriftenartikel

Broschart, Daniel und Höhl, Wolfgang (1. April 2015): Augmented Reality in Architektur und Stadtplanung. Potenziale von Augmented Reality in Architektur und Stadtplanung. In: GIS Science, Nr. 1: S. 20-29 [PDF, 847kB]

Höhl, Wolfgang ORCID logoORCID: https://orcid.org/0000-0002-2242-4395 und Broschart, Daniel (2015): Augmented reality in architecture and urban planning. In: GIS.Science : die Zeitschrift für Geoinformatik, Bd. 1: S. 20-29

Höhl, Wolfgang ORCID logoORCID: https://orcid.org/0000-0002-2242-4395 (4. Juni 2012): Netzwerktheorie und Prozessoptimierung. In: Business + Innovation, Nr. 2: S. 24-32

Paper

Höhl, Wolfgang (9. März 2017): Industrie 4.0 und Angewandte Interaktive Technologien (APITs). Identifizieren von Projektpartnern und interdisziplinären Synergien mit der APITs-Vernetzungsmatrix. Elemente, Aufbau und Struktur interaktiver industrieller Anwendungen für Augmented Reality, Mixed Reality und Virtual Reality. [PDF, 833kB]

Buchbeitrag

Höhl, Wolfgang (1. Januar 2014): Sim Games, Simulation und industrielle Anwendungen. In: Kaiser, Markus (Hrsg.): Ringvorlesung Games. Retro Gaming, Gamification, Augmented Reality, Bd. 1. 1. München: Verlag Dr. Gabriele Hooffacker / MedienCampus Bayern e.V.. S. 80-97 [PDF, 682kB]

Konferenzbeitrag

Höhl, Wolfgang ORCID logoORCID: https://orcid.org/0000-0002-2242-4395 (4. September 2019): Game-based learning - Developing a business game for interactive architectural visualization. 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), Vienna, Austria, 4. - 6. September 2019. In: 2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games) : Vienna, Austria, 4-6 September 2019 : proceedings, Piscataway, NJ: IEEE.

Kharvari, Farzam und Höhl, Wolfgang ORCID logoORCID: https://orcid.org/0000-0002-2242-4395 (4. September 2019): The role of serious gaming using virtual reality applications for 3D architectural visualization. 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), Vienna, Austria, 4. - 6. September 2019. 2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games) : Vienna, Austria, 4-6 September 2019 : proceedings. Piscataway, NJ: IEEE.

Alt, Florian; Geiger, Sabrina und Höhl, Wolfgang ORCID logoORCID: https://orcid.org/0000-0002-2242-4395 (6. Juni 2018): ShapelineGuide – Teaching mid-air gestures for large interactive displays. PerDis 2018 - Proceedings of the 7th ACM International Symposium on Pervasive Displays, LMU München, Germany, 6. - 8. Juni 2018. PerDis 2018 - Proceedings of the 7th ACM International Symposium on Pervasive Displays.

Müller, Jens; Kreuz, Sebastian; Höhl, Wolfgang ORCID logoORCID: https://orcid.org/0000-0002-2242-4395 und Lüdecke, Volker (5. Oktober 2017): A process full of challenges: A serious game about the German energy transition. 11th European Conference on Games Based Learning, ECGBL 2017, Graz, Austria, 5. - 6. Oktober 2017. Proceedings of the 11th European Conference on Games Based Learning, ECGBL 2017. S. 456-463

Höhl, Wolfgang ORCID logoORCID: https://orcid.org/0000-0002-2242-4395 (16. September 2017): Open Innovation and Applied Interactive Technologies. Identifying project partners and interdisciplinary synergies with the Applied Interactive Technologies (APITs) networking matrix. ACM Symposium on Applied Perception, Brandenburg University of Technology in Cottbus, Germany, 16. - 17. September 2017. [PDF, 270kB]

Wurm, Luisa; García, Rubén; Anthes, Christoph; Kranzlmüller, Dieter und Höhl, Wolfgang (30. Mai 2016): Benefits of Tablet Interfaces for Immersive Visualization in Information Visualization. WSCG 2016 International Conferences in Central Europe on Computer Graphics, Visualization and Computer Vision, Plzen / CZ, 30. Mai - 03. Juni 2016. [PDF, 7MB]

Behmel, Andreas; Kienzl, Thomas und Höhl, Wolfgang (11. September 2014): [DEMO] MRI Design Review System. A Mixed Reality Interactive Design Review System for Architecture, Serious Games and Engineering using Game Engines, Standard Software, a Tablet Computer and Natural Interfaces. ISMAR 2014 International Symposium on Mixed and Augmented Reality, Technische Universität München, 08. - 12. September 2014. [PDF, 257kB]

Behmel, Andreas; Höhl, Wolfgang ORCID logoORCID: https://orcid.org/0000-0002-2242-4395 und Kienzl, Thomas (2014): MRI design review system: A mixed reality interactive design review system for architecture, serious games and engineering using game engines, standard software, a tablet computer and natural interfaces. IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2014), Technische Universität München, Deutschland, 10. - 12. September 2014. ISMAR 2014 - IEEE International Symposium on Mixed and Augmented Reality - Science and Technology 2014, Proceedings.

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