Abstract
This paper explores the impact of hedonic and eudaimonic entertainment experience on well-being. We propose that the satisfaction of recovery needs can provide an important link that connects recent 2-factor models of entertainment with well-being after media consumption. Using path modeling, relationships between hedonic/eudaimonic entertainment experiences, media-induced recovery experience, and vitality as a recovery outcome were explored in an experiment (N = 120). Results suggest that different recovery needs are satisfied by hedonic versus eudaimonic entertainment: Although hedonic entertainment experiences were associated with the recovery dimensions of relaxation and psychological detachment, eudaimonic entertainment was related to mastery experiences. Both entertainment facets, thus, lead to media-induced recovery and resulted in increased psychological well-being represented by higher levels of vitality after media use.
Item Type: | Journal article |
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Faculties: | Social Sciences > Communication |
Subjects: | 100 Philosophy and Psychology > 150 Psychology 300 Social sciences > 300 Social sciences, sociology and anthropology |
ISSN: | 1460-2466 ; 0021-9916 |
Language: | English |
Item ID: | 68748 |
Date Deposited: | 30. Aug 2019, 07:47 |
Last Modified: | 04. Nov 2020, 13:51 |