Abstract
This article aims to analyze the objects as sign in the aesthetic context of the cinema, more specifically in the German film director Wim Wenders´ work. In the movies the objects translate the character´s interior, in a game which rules are based on the ethical-aesthetical commitment with the conceptual of the narrative. Therefore, we developed a specific methodology to make such analyses in the sense of peircean semiotics and intermedial studies.
Abstract
Este artigo objetiva analisar os objetos enquanto signos no contexto estético do cinema, mais especificamente na obra do cineasta alemão Wim Wenders. No cinema, os objetos traduzem o interior das personagens, num jogo cujas regras se baseiam no compromisso ético-estético com o conceitual da narrativa. Para tanto, desenvolvemos metodologia específica para viabilizar tais análises à luz da semiótica peirceana e estudos intermediais
Dokumententyp: | Zeitschriftenartikel |
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Publikationsform: | Postprint |
Keywords: | material culture; cinema; design; semiotics; intermediality, cultura material; cinema; design; semiótica; intermedialidade |
Fakultät: | Sprach- und Literaturwissenschaften > Department 1 > Deutsch als Fremdsprache |
Themengebiete: | 700 Künste und Unterhaltung > 790 Sport, Spiele, Unterhaltung > 791 Öffentliche Darbietungen, Film, Rundfunk
800 Literatur > 830 Deutsche und verwandte Literaturen |
URN: | urn:nbn:de:bvb:19-epub-19135-7 |
ISSN: | 1806-2962 |
Sprache: | Portugiesisch |
Dokumenten ID: | 19135 |
Datum der Veröffentlichung auf Open Access LMU: | 03. Apr. 2014, 08:30 |
Letzte Änderungen: | 04. Nov. 2020, 13:00 |